Hazard wrote:
seriously this build has some serious errors. i know you based it n xtorn and hp wins (i fought you and you ran like a girl the whole match for an hp win) but why purge? i mean if you're going all element you shouldn't need it. and why a d-stance? it's not like you can pre-fight charge without offering/channel. i'll take another look and tell you what else is wrong with it lol.
ok here's another. i can understand an air shift vs dots, but having frost dart makes no sense. it shouldn't be there. tell me how you used it for a build that has no water skills...you should have added a water consumer and air consumer for manips (bulwark doesn't count cuz it's only 2 and had like 10 sec cd).
ok nvm about the water i didn't see it was a water db. but you should have taken off purge and d-stance for some reverse charge consumers.
D-stance was always useful in 1v1, Purge idk why I had it then but I remember removing it later on. but d-stance was ALWAYS Useful because if someone was about to spike just stay in d-stance and increase their chance of missing or something.
and I remember fighting you too, some wierd Frenzy No-Fatigue build I think.
and I ran around a lot because standing right in front of you = dead with that frenzy/guardian spam.
lol I ran like a girl lol, You were known for running in like all warzones except 1v1.
I know there are major flaws in this build but it was still undefeated Lol.
this was an old build few weeks after AOTC.
and 1v1 was never my greatest warzone because I thought it was BS based on luck and shiz because if you miss 1 skill it could cost you the match -.-...
Based on luck, even if you had 1400 Phys/Spr offense and you try to manip someone coming at you thats going to spike and you miss both manips then you try to d-stance cause your stupid manips missed but they still spike you through your d-stance and you end up losing.
BS FTW